I've been thinking of a platformer that is "more than meets the eye."
Here is a slight demo of what I'm talking about. WSAD to move, click the mouse to do what makes the game unique.
Try getting to the end of the short demo by shifting perspectives.
Ideas, comments?
Jacoz
Just what groundpwndr said, when you shift it's really hard to guess where are you going to land, maybe make a lil mini-map showing where will you land, you can make it an ability or item if you think the guessing is the interesting part, but seriously good idea, hope to see it soon